Builds immersive applications using engines like Unity or Unreal Engine for gaming, training, and simulations.
Designs user experiences, 3D environments, and interactions for immersive applications.
Plans and oversees the technical structure of large-scale AR/VR systems and platforms.
Develops core software, integrations, and performance optimization for AR/VR applications.
| Programme | Sem | Year | Mode | Eligibility | Academic Fees Per Year (INR) |
Special Fees (Incl. Library Fee & Examination Fees) Per Year (INR) |
Fees Per Year |
|---|---|---|---|---|---|---|---|
| Virtual & Augmented Reality | 8 | 4 | Sem | Passed 10+2 or equivalent course in any discipline from recognised Board/ Council/ University with minimum 45% marks for general (open) category and 40% marks for reserved category | Rs 2,75,000/- | Rs 10,000/- | Rs 2,85,000/- |